Dungeons & Dragons: Wrath of Ashardalon Board Game[WOC 21442]A cooperative game of adventure for 1–5 players set in the world of Dungeons & Dragons. A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon! Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. Designed by Bill Slavicsek, Mike Mearls, and Peter Lee |
Dungeons & Dragons Fortune Cards: Glory of Neverwinter[WOC 35614]Dungeons & Dragons Fortune Cards, sold in booster packs of 8 cards, give players fun new ways to survive the challenges of the D&D Encounters in-store play program, as well as their home campaigns. These cards give characters fun, temporary benefits that feel different from the benefits gained from powers and feats, without adding undue complexity to the D&D game. How to Play |
Dungeons & Dragons: Conquest of Nerath Board Game[WOC 33806]Wage war in the Dungeons & Dragons world. War has come to the Dungeons & Dragons world! In the north, the undead legions of the Dark Empire of Karkoth march against the fragile League of Nerath, determined to sweep away the human kingdoms forever. To the south, the infernal Iron Circle launches its own goblin hordes in a campaign of conquest against the elves and corsairs of Vailin. From the snowy expanse of the Winterbole Forest to the sun-warmed coasts of ancient Vailin, four great powers struggle for survival. Muster armies of footsoldiers, siege engines, monsters, and dragons to attack your enemies. Fight across the waves with fleets of warships and raging elementals. Plunder ancient dungeons with bands of mighty heroes, searching for magical artifacts and awesome treasures that might tip the scales of battle in your favor. The fate of empires is in your hands! |
Battleship Galaxies[WOC 16921204]Hunt. Destroy. Win. Outsmart and outmaneuver your enemy with courage, instinct and strategy as the theater of battle launches into the vast reaches of space. The Saturn Offensive When Saturn’s mining settlement is attacked by warmongering aliens known as The Wretcheridians, the newly-commissioned First Fleet of the Intergalactic Space Navy races back from the edges of the solar system to mount a fierce defense against the invaders. Outgunned and outnumbered, the brave young ISN officers strategically drive the battle deep into the rings of Saturn to begin a deadly game of seek and destroy. Command the ISN fleet and defend the settlement. Or lead the attack as the commander of the ruthless Wretcheridian invaders. |
Dungeons & Dragons—Dungeon Tiles: Witchlight Fens[WOC 31713PR]This roleplaying game accessory gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting encounter locations. This particular set emphasizes swamp terrain and serves as an extension to the Dungeon Tiles Master Set: The Wilderness boxed set.This accessory contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy card stock, allowing you to create tactically challenging wilderness terrain. These tiles are appropriate for any D&D setting and usable with any edition of the Dungeons & Dragons Roleplaying Game. |
D&D 4th Edition: Monster Vault—Threats to the Nentir Vale[WOC 28364PR]The Nentir Vale -- a frontier land sheltered by mountains and strewn with abandoned farmsteads, ruined manors, and broken keeps -- is the perfect base for any Dungeons & Dragons campaign. Many heroes begin their adventuring careers here, and some also meet untimely ends.Monster Vault: Threats to the Nentir Vale presents statistics, tactics, and lore for an array of new monsters that prowl the Nentir Vale, some of which trace their origins back to the earliest editions of the Dungeons & Dragons Roleplaying Game. Other entries focus on campaign villains present in the Nentir Vale region, among them the Iron Circle, the Tigerclaw Barbarians, the Raven Roost Bandits, and several new villainous groups introduced here for the first time. The monsters and villains contained within are appropriate challenges for heroic- and paragon-tier characters and fit easily into any home campaign, as well as other Dungeons & Dragons published campaign settings. In addition to a 128-page book of ready-to-play monsters and villains, this product includes 8 die-cut sheets of card stock monster and villain tokens and a double-sided battle map featuring four different encounter locations you can use when running encounters. |
D&D 4th Edition: The Shadowfell—Gloomwrought and Beyond[WOC 33805PR]Terror and suspense await you in the Shadowfell. The Shadowfell is a dark reflection of the natural world, a haunting plane where fear and death rule. Yet, within the gloom are countless lures for adventurers seeking fortune, glory, and more. Just don’t get caught alone at night! This boxed set is for Dungeon Masters interested in taking their heroes on excursions to the Shadowfell, as well as Dungeon Masters looking for a sinister setting in which to run thrilling urban adventures. A 128-page book presents the fully detailed city of Gloomwrought, complete with location descriptions, maps, quests, and game statistics for monsters and villains. It also includes provides information on other locations heroes are likely to visit beyond the city’s dark walls. In addition, the box contains a 32-page book of encounters set in Gloomwrought and beyond, two card stock sheets of die-cut monster and villain tokens, a foldout battle map, and a deck of 30 cards that DMs can use to add suspense to any Shadowfell-based adventure. |
D&D 4th Edition: Player's Option - Heroes of Shadow[WOC 280880000]For heroes who bask in darkness. The Shadowfell is a cold, grim place through which the spirits of the dead must pass on their way to... wherever. Dark, evil things live there, suffused with the power of shadow. Some mortals in the natural world learn how to tap into this source. Assassins. Necromancers. Hexblades. By all accounts, a ruthless lot. However, not all beings that draw strength from the Shadowfell are vile, blackhearted fiends. A few even dare to call themselves heroes, using the power of darkness to fight darkness. Are they evil? No. Deeply disturbed and hounded by their own dark demons? You bet. Player's Options Heroes of Shadow focusses on characters that fight evil in ways that make others cringe. In addition to exploring the nature of the shadow power source, this book presents races, classes, feats, powers, and other options aimed at players hungry to play the archetypical antihero with a dark edge. |
D&D Fortune Cards: Shadow Over Nentir Vale Booster[WOC 31602-S]Fortune Cards are a new D&D gameplay enhancement that showcase the chaotic and unpredictable nature of adventuring in a fantastic world of danger and magic. Every time players begin an encounter, they draw cards from their decks of Fortune Cards, activating the game benefit at the appropriate time. Each card provides a game effect that enhances attacks, defenses, or provides some other sort of benefit to a player character. For example, a card might provide some temporary damage resistance, a bonus on your next attack roll if you charge, or give you a reroll when a certain condition is triggered. Fortune Cards are available in 8-card booster packs with differing levels of rarity (common, uncommon, and rare), and serve as another avenue for excitement at the game table. Players can crack open boosters of cards just prior to participating in a game session, or come to their game with pre-built decks. With each booster, a player’s tactical options for their character during the game alter and expand in interesting new ways. Integrated into all Wizards Play Network programs and other D&D organized play games in 2011, Fortune Cards create an instant, inexpensive purchase for players on the day of a D&D event at your store. For players playing at home, Fortune Card decks can be customized to suit a player’s character in an ongoing campaign as well. Players can also collect and trade cards with their friends as they build their Fortune Card decks. The design of the back of the cards It's important to point out that Fortune Cards are not a requirement for D&D play; they are an enhancement that simulates blind luck, the winds of fate, or divine influence. They have a thematic place in your D&D games. And they are an enhancement to the gameplay experience – they can be added or removed from a game when desired. Some players may show up to a game without any Fortune Cards, and that’s OK – they can still play D&D alongside those players that have them in action. For some Wizards Play Network programs aimed at experienced players, Fortune Card purchase will be a requirement to participate, but our broadly-appealing programs like D&D Encounters will feature their use without such a requirement. Once you start using them, you’ll see that they actually help to focus player actions and provide interesting tactical opportunities that you may not have considered previously. |
D&D 4th Edition: Deluxe Dungeon Master's Screen[WOC 28059]The Dungeon Master's best friend. This accessory is a beautiful addition to the game table and the ultimate aid for Dungeon Masters. The four-paneled screen is made of durable game board-quality card stock, with a lavish illustration on the outside and handy reference tables and charts on the inside. The landscape design allows Dungeon Masters to see and reach over the screen without difficulty. Dungeon Masters can keep their notes and die rolls hidden from the players while having all the important rules information at the ready. |
D&D 4th Edition: Gamma World - Legion of Gold Expansion[WOC 25462]The radioactive wastelands of Earth are home to many bizarre and barbaric creatures. The apocalypse hasn’t exactly made the world a better place. It’s survival of the fittest. Time to build a new food chain. This game expansion presents a menagerie of mutant creatures and a ready-to-play adventure. The monsters presented herein can also be pulled over and used in the Dungeons & Dragons Fantasy Roleplaying Game. This product includes:
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D&D 4th Edition: Gamma World - Famine in Far-Go Expansion[WOC 25461]A new adventure and more monstrous mutants for your D&D Gamma World game! The radioactive wastelands of Earth are home to many bizarre and barbaric creatures. The apocalypse hasn’t exactly made the world a better place. It’s survival of the fittest. Time to build a new food chain. This game expansion presents a menagerie of mutant creatures and a ready-to-play adventure. The monsters presented herein can also be pulled over and used in the Dungeons & Dragons Fantasy Roleplaying Game. This product includes:
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D&D Dungeon Tiles Master Set: The Wilderness[WOC 24467]Illustrated urban terrain tiles for use with the Dungeons & Dragons Fantasy Roleplaying Game The Dungeon Tiles Master Sets are designed to give Dungeon Masters the tiles they need to build Dungeons & Dragons adventure maps, including maps appearing in published adventures. With this box of customizable terrain tiles, Dungeon Masters can add new dimension to their Dungeons & Dragons tabletop experience. Easy to set up and infinitely expandable, this Dungeon Tiles set allows DMs to create the adventures they want to play. This box contains 10 double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock. The tiles feature wilderness sites and terrain elements that Dungeon Masters can use to build exciting encounters set in the outdoors. |
Axis & Allies Naval Miniatures: War at Sea—Fleet Commander Booster[WOC 20988]All hands on deck for the fourth expansion to the War at Sea naval miniatures game! This booster release will contain 40 authentically detailed miniatures that war gamers, WWII enthusiasts, and collectors can use to assemble fleets with which to do battle on the seas of World War II. Battleships, cruisers, submarines and aircraft will help you bring the battle to your opponent. It will also let players add to their existing navies to re-create historical or what-if battles that can rage across massive 30 x 40 battle maps, featuring such new ships such as the Japanese carrier Kaga and the U.S.S. Nevada, among others. Five miniatures with Stat Cards per booster. |
Battle Cry[WOC 28295]![]() Ready the Cannon! Fix Bayonets! Prepare to Charge! Civil War is now upon us, and you must take the field as the leader of the Union or the Confederate forces. Command your generals and direct your infantry, cavalry, and artillery in 30 different scenarios that feature the terrain and troop deployment of each historical battle—from the First Bull Run and Wilson’s Creek to Prairie Grove and Gettysburg. History may have been written, but in Battle Cry, the outcome of each battle is up to you. With your strategy and tactics, you can turn the tide to carry Old Glory or Dixie to victory. |
D&D Beholder Collectors Set[WOC 28294]Evil is in the Eye of the Beholder.The beholder is one of the most iconic and terrifying monsters of the Dungeons & Dragons Fantasy Roleplaying Game. This tyrannical abomination haunts the darkest dungeons of the D&D world, destroying enemies with its eye rays.Inside this limited-edition box set, you will find four varieties of beholder, each one a deadly match for an experienced band of adventurers.Each box contains four non-random, pre-painted, durable plastic miniatures.Beholder Eye of Frost, Ghost Beholder, Eye of Shadow, Beholder Eye Tyrant. Full-color Dungeon Delve Stat Cards |
D&D 4th Edition: Gamma World Booster Pack[WOC 25463-S]Welcome to the Apocalypse! In the wake of a nuclear holocaust, the world has been reduced to a radioactive wasteland overrun with mutants—and you're one of them! As you scavenge for precious technology, you rely on your mutations to stay alive. What powerful new Alpha Mutation or Omega Tech will you discover next? Each booster pack contains 8 random Alpha Mutation and Omega Tech cards, pulled from a complete set of 120 cards. Game rules not included. |
Great Dalmuti[WOC 21796]Life Isn't Fair!And neither is The Great Dalmuti! In one round you're at the top of the heap, and in the next you could be peasant scum. In this fast-paced game of medieval one-upmanship, players take their places in the pecking order, from Greater Peon to Greater Dalmuti. But the roles change in every round, so get rid of the cards in your hand fast. The quicker you rid yourself of your cards, the higher you'll go. But don't get comfortable in the cushy Greater Dalmuti chair because even the lowliest peon can unseat you and boot you out the door! Sound unfair? Sure it is! But the sweet taste of victory could make it all worthwhile. |
D&D 4th Edition Essentials: Heroes of the Forgotten Kingdoms[WOC 24751]Exciting new builds and character options for the druid, paladin, ranger, and warlock classes. This essential supplement for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game presents exciting new builds for the game’s most popular classes: the druid, the paladin, the ranger, and the warlock. Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters. In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dragonborn, drow, half-elves, half-orcs, and tieflings. |
D&D 4th Edition Essentials: Monster Vault[WOC 24465]Iconic Dungeons & Dragons monsters that are easy to run and fun to fight. This essential product for Dungeon Masters collects the most iconic monsters of the Dungeons & Dragons world in one handy box and presents all-new variants, including new spins on such beloved monsters as dragons, orcs, and vampires. The monsters described herein are designed to be easy for Dungeon Masters to use and fun for players to fight. In addition to combat statistics, each monster entry comes with story information to help DMs incorporate the monsters into their adventures and campaigns. In addition to a comprehensive collection of iconic Dungeons & Dragons monsters, this box contains die-cut tokens for the monsters that appear within, as well as a 32-page adventure that showcases several of the monsters. Dungeon Masters can easily incorporate the adventure into their ongoing campaigns. Game components:
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